Thursday, November 12, 2009

Biggest video game flops this generation? Rage part 1

Rage. As we move into the HD era I can't help but ask myself what's wrong with the video game industry? Games today don't have nearly the same feeling as yester year, all the games looks great but plays like shit. It seems what everyone is only concerned about how good a game looks in 1080p and a good looking game is usually being hyped to no end eventhough in some cases the game play has been proven to be below average (Killzone to Killzone 2). I guess that is what I am saying, when did we care so much about the graphics that none of the other elements which make a video game what it is such as game play matter anymore? This not only extent to the ignorant consumers but also the developers themselves, to which I can understand. Developers are here to make money so they will make whatever the consumers want even if its ultra flashy 1080p game that is literally a 10 hour long movie with 2 hour of game play....hmm they wouldn't go that low would they?

Well I can talk to no end how bad of shape the industry is in but for specific examples I will look at some of the highly hyped flops this generation in my opinion. So if you don't agree then I can only kindly to tell you to
with that said I will start my top 5 shit list.

Rage #1. Halo 3

I loved the first Halo, practically bought an Xbox for it. I remember having countless hours of fun on Co-Op and multiplayer, and it was one of the few FPS that I enjoyed playing on a console. It had the perfect setting, large, outdoor, planet that felt unlike any other FPS at the time which mostly had small corridors with predetermined path. It also had a good story whether you liked it or not, and the pace was right. It was not just another run and gun but it had the characters, the suspense, the plot twist...in the end it was more than a FPS, it was something much more epic. In coming Halo 2, where they scrapped everything that made Halo stand out in the otherwise numbing FPS genre and formed another generic piece of shit. So what made them think it was a good idea to have more Halo 2 in what essentially was Halo 3? More money. The game industry is rapidly moving towards mainstream media, its no longer a niche entertainment. So like all other forms of entertainment out there, developers decided to waterdown the contents to conform the idiotic mass. Therefore we have Halo 2 and 3, and it all worked according to the plan since original Halo left a mark now anything Halo is guranteed to sell billions.


In the End Halo 3 is mere shadow of its former self, the result of this massive mainstream movement. But whos fault is this? Is it the consumers fault for buying the shitty games? Is it the developers fault for wanting a bigger market? Or is it Capitalism at work just as usual? We shall see.


/Rage.

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